Horror Hotel

Horror Hotel is the eighth level in Oh No! More Zombies Ate My Neighbors by Jon Grunes.

Level Overview
Horror hotel is a office level with the office palette, with a palette fade to dark office. This level introduces werewolves, which don't appear until a palette fade finishes. They are almost as fast as the player and take ten hits to kill with the squirt gun, but can be killed in one hit using silverware. They are also capable of jumping. Tourist couples will transform into werewolves once a palette fade finishes as well, and will be counted as killed if they transform, putting a time limit on rescuing them The level also introduces spiders, a quick enemy hard to hit because of it's small size and erratic movement, but otherwise dies in one hit. Their death animation is also a little slow and still can hurt the player, making them rather dangerous enemies.

Design
The player starts at the end of a corridor with a key next to them and a blocked off path above them. The level has a single path in an oval shape clockwise, with 20 little rooms, 10 up and 10 down. The level has werewolves, football players and fast and slow zombies, along with one chainsaw maniac. From right to left, at the bottom, the first room has a bazooka, the third room includes number 9, the fifth room has a mystery potion, the sixth room includes number 5, the seventh room includes number 10, the ninth room includes number 8 and the tenth has two weed whacker. The ninth room leads to another closed door, which leads, after a walk through mushrooms on the balcony, to the second room, blocked off from the center. The second room includes number 3, along with various precious items. From left to right, at the top, the chainsaw maniac rests in the second room, number 2 is in between the entrances of the second room and the third which has money, the fourth room one plate item, the fifth room has victim number 6, the seventh room has two keys and number one is in the tenth room. Victims number 4 and 7 are in the middle of the level, accessible by entering the hole between the entrance of the sixth and seventh rooms or by breaking the wall in front of the third room. The level is pretty straightforward with victims and valuable items in small rooms, most of which are behind closed doors.